Mapuche¶
Kite Dive strong CBA candidate โ cavalry gold per kill is redundant in CBA (infinite gold) but Malon pass-through + Bolas slow are devastating; Konas clean injured targets.
| Spawn unit | Starting age | Kills to Castle | Kills to Imp | Razes to vill | Cap | Interval |
|---|---|---|---|---|---|---|
| not listed (v294) | Post-Imperial | 75 | 400 | 1 | 80 | 10 s |
โก Quick reference¶
- Baseline: Foragers +food, Settlements can train Spear/Skirm, infantry/Slinger/Skirm +HP by age, cavalry generate gold per military kill, enemy Castles revealed. Team: Spearmen + Skirmishers +LoS. UU Kona (cav; bonus vs injured, counters gunpowder, no cav armor upgrades). UU Bolas Rider (ranged cav; bonus vs mounted; heavy bolas slows). UT Malon (Bolas Rider/Slinger/Skirm 30% pass-through; researched 25% faster). UT Butalmapu (team UUs cheaper).
- Requiem v294: starting age Castle; kills-to-Castle 75; kills-to-Imperial 400; razes-to-vill 1. No Fortified Walls (Stone Walls).
- CBA role: strong CBA candidate โ cavalry gold per kill is redundant in CBA (infinite gold) but Malon pass-through + Bolas slow are devastating; Konas clean injured targets.
- Post-vill: Malon-enabled Slinger/Skirm + Bolas Rider + Kona finisher.
๐ Deep playbook¶
๐๏ธ Standard DE profile
- Civ bonuses (Last Chieftains DLC):
- Infantry-focused bonuses (not listed in the v294 wiki table โ ask in the Requiem Discord exact numbers).
- Skirmisher / ranged-infantry emphasis.
- Eco bonus around farming or gathering (not listed in the v294 wiki table โ ask in the Requiem Discord).
- Team bonus: not listed in the v294 wiki table โ ask in the Requiem Discord.
- Unique unit(s): Mapuche Ejรฉrcito / Malรณn Raider (verify current DE naming). Signature: raiding infantry / skirmish mix.
- Unique techs:
- Castle Age: not listed in the v294 wiki table โ ask in the Requiem Discord.
- Imperial Age: not listed in the v294 wiki table โ ask in the Requiem Discord.
- Notable missing techs: No cavalry line typical of Americas civs โ verify.
- Wall availability: Palisade Yes / Stone Yes / Fortified No โ Requiem v294 grants Stone Walls instead.
๐ฐ CBA REQUIEM v294 profile
(v294 numbers: Fandom wiki, retrieved 2026-08-21)
- Starting age: Post-Imperial.
- Spawn unit: not listed in the v294 wiki table โ ask in the Requiem Discord โ Malรณn Raider or Mapuche UU likely.
- Spawn interval, unit cap: 10 s per Castle; cap 80.
- Kills to Castle / Imperial: 75 (Castle) / 400 (Imperial).
- Razes to first villagers: 1.
- Free starting tech: Forging + Iron Casting (+2 melee attack).
- Elite / silver-UT unlock: not listed in the v294 wiki table โ ask in the Requiem Discord.
- Available buildings / disabled units after villagers: not listed in the v294 wiki table โ ask in the Requiem Discord. No cavalry likely on Americas signature; verify.
CBA role & archetype
- Primary role: Raze (if UU has building bonus) / skirmish.
- Secondary role: Anti-cavalry infantry.
๐ Opening play (minute 0โ3)
- Rally short-forward on a flank; Americas UUs typically want mid-range skirmish, not full melee dive.
- Fights to take: light cavalry, hussar mass, generic archer civs.
- Fights to refuse: heavy infantry (TK, Huskarl), dedicated anti-infantry.
- Micro rule: stagger patrols; skirmish UUs value spacing.
โ๏ธ Kill accumulation strategy
- Safe farm: hussar civs, Mongol/Hun light-cav mass.
- Avoid feeding: Goths (Huskarls chew skirmish infantry), Teutons TK.
- Anti-cage: mid-flank rally, never front-central.
๐๏ธ Raze allocation
- Mid to high priority for villagers if UU raze is weak (verify).
- Feeds razes to elephant/dedicated raze civs.
๐ท Post-villager composition
- Wall order: front-wall for raid protection, backwall second.
- Build: 3 Castles UU, 2 Ranges for Skirm/Xbow support, 1 Siege for Onager.
- Imperial comp: Elite UU + Xbow/Skirm + Onager.
- Silver-UT priority: not listed in the v294 wiki table โ ask in the Requiem Discord.
โ๏ธ Strong against / Weak against
- Strong vs: light cav civs, hussar mass, generic archer civs.
- Weak vs: heavy infantry, elephant civs (no anti-elephant tools without Halb), Franks Paladin.
๐ค Team synergies
- Pairs with: heavy tank civ (Persians, Teutons), elephant civ (Bengalis for the raze conversion swap).
- Conflicts with: other Americas civs โ role overlap.
๐ฎ Key micro rules
- Stagger patrols.
- Flank rally.
- Refuse heavy infantry engagements.
- Save gold for silver UT.
- Keep siege in the back rank.
โ ๏ธ Common mistakes
- Trying to tank fights with skirmish UU.
- Neglecting siege for post-villager scaling.
๐ Version-locked (Requiem v294)
- Mapuche is a newer civ; DE numbers still shifting patch-to-patch. Verify.
- CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 10 s, cap 80, kills 75/400, razes-to-vill 1.