Berbers¶
Kite Dive premium mobile ranged; kite infantry and cavalry-archer opponents.
| Spawn unit | Starting age | Kills to Castle | Kills to Imp | Razes to vill | Cap | Interval |
|---|---|---|---|---|---|---|
| Camel Archer (Elite on unlock) | Feudal | 300 | 600 | 2 | 60 | 9 s |
⚡ Quick reference¶
- Baseline: Villagers faster after Dark, Stable units −15/20%, ships faster, Kasbah, Maghrebi Camels (regen). Team unlocks Genitour. UU Camel Archer.
- Requiem v294: starting age Feudal; kills-to-Castle 300; razes-to-vill 2.
- CBA role: premium mobile ranged; kite infantry and cavalry-archer opponents.
- Post-vill: add Camels vs cav, Genitour vs archers; Heavy Camel + CA + Genitour/Hussar + siege late.
- Weak vs: heavy skirmisher pressure, successful melee dives.
📜 Deep playbook¶
🏛️ Standard DE profile
- Civ bonuses
- Villagers move +10% faster.
- Stable units cost -15% in Castle, -20% in Imperial.
- Ships move +10% faster.
- Genitour available at Archery Range from Castle Age (regional unit).
- Team: Genitour available.
- Unique units
- Castle UU: Camel Archer (ranged camel, anti-cavalry ranged).
- Regional UU: Genitour (ranged skirmisher-cavalry).
- Unique techs
- Castle Age — Kasbah (team Castles work +25% faster).
- Imperial Age — Maghrabi Camels (Camels regenerate 20 HP/min).
- Notable missing techs
- No Arbalester, no Ring Archer Armor, no Halberdier (Pikeman only), no Siege Onager, no Bombard Tower.
- Walls: full set.
🏰 CBA REQUIEM v294 profile
(v294 numbers: Fandom wiki, retrieved 2026-08-21)
- Starting age: Feudal (Requiem v294 start table).
- Spawn unit: Camel Archer (Elite on unlock).
- Spawn interval / cap: 9 s per Castle; cap 60.
- Kills to Castle / Imperial: 300 (Castle) / 600 (Imperial).
- Razes: standard.
- Free starting tech: Parthian Tactics and/or Maghrabi Camels applied at spawn is common; none listed in the v294 wiki table for v294.
- Elite unlock: on Imperial promotion.
- Available buildings after villagers: Barracks, Archery Range, Stable, Siege Workshop. Elephants disabled. Genitour available from Range.
CBA role & archetype
- Primary role: Anti-cavalry ranged kite. Camel Archers demolish anything horse-shaped from range.
- Secondary role: Wall-poke — good pierce damage on packed enemies.
🌅 Opening play
- Minute 0–3: spawn behind an infantry tank teammate. Camel Archers are fragile in melee.
- Patrol: short-patrol against cavalry masses.
- Preferred fights: Franks, Persians (before elephants land), Huns Tarkans, Cumans, Magyars.
- Refuse: Britons Longbows (out-ranged), Mangudai (out-ranged and faster), Ethiopian Arbs.
⚔️ Kill accumulation strategy
- Safe farm: any cavalry-heavy civ.
- Avoid: pure archer civs with more range (Britons, Mongols post-Elite).
🏚️ Raze allocation
- Second or third raze — Berbers scale well with the discount, but not as hard as Huns or Persians. Feed razes to Huns first.
👷 Post-villager composition
- Wall order: standard back diagonal.
- Standard build: 2 Stables, 2 Ranges (Camel Archer + Genitour), 1 Siege Workshop.
- Imperial composition: Elite Camel Archer + Genitour + Ram + Halberdier substitute (Pikeman). Add Heavy Camel for melee front.
- Silver-UT priority: Maghrabi Camels for regeneration is decent; Kasbah is only valuable if teammate has a Castle nearby (rare in CBA).
⚖️ Strong against / Weak against
- Strong vs: Franks, Persians (pre-elephant), Huns, Cumans, Magyars, Tatars, Mongols in melee.
- Weak vs: Britons, Mayans, Ethiopians, Vietnamese (archer civs with more range/attack).
🤝 Team synergies
- Best pairs: Britons (Longbow front, Camel Archer flank), Celts (Onager screen), Aztecs (Jaguar melee tank).
- Conflicts: Saracens (redundant camel role).
🎮 Key micro rules
- Never engage archers head-on — flank.
- Keep Camel Archers behind a melee line.
- Regen from Maghrabi Camels is huge — micro-retreat wounded units.
- Use Parthian Tactics implicit range to kite anything mounted.
⚠️ Common mistakes
- Fighting Mangudai — you lose.
- Skipping melee cavalry — Camel Archer alone dies to Halbs.
🔒 Version-locked (Requiem v294)
- Free Parthian Tactics at spawn is common in CBA balance patches; v294 specifics not listed in the v294 wiki table — ask in the Requiem Discord.