Achaemenids¶
Tank Dive Tank (Immortal self-heal makes it a sustain unit).
| Spawn unit | Starting age | Kills to Castle | Kills to Imp | Razes to vill | Cap | Interval |
|---|---|---|---|---|---|---|
| not listed (v294) | Post-Imperial (or Chronicles equivalent) | 250 | 500 | 2 | 60 | 8 s |
⚡ Quick reference¶
- Persian-inspired versatile/economic civ. UU Immortal (spear/bow mode switch). Unique mechanic: TC specialization (Economic / Military / Defensive from Civic Age). UT Silk Road (−50% trade unit cost).
- Requiem v294 note: Castle spawns 100 War Chariots (per Requiem table). Starting age Feudal (default); razes-to-vill 2.
📜 Deep playbook¶
🏛️ Standard DE profile
- Civ bonuses (Chronicles: Battle for Greece):
- Immortal signature unit line (heavy infantry with self-heal / regeneration).
- Cavalry bonuses (Achaemenids' historical strength — not listed in the v294 wiki table — ask in the Requiem Discord exact numbers).
- Eco or Persian-style economy bonus (not listed in the v294 wiki table — ask in the Requiem Discord).
- Team bonus: not listed in the v294 wiki table — ask in the Requiem Discord.
- Unique unit(s): Immortal (signature infantry). Additional Chronicles UUs not listed in the v294 wiki table — ask in the Requiem Discord.
- Unique techs:
- Castle Age: not listed in the v294 wiki table — ask in the Requiem Discord (Chronicles uses a different age structure — verify).
- Imperial Age: not listed in the v294 wiki table — ask in the Requiem Discord.
- Notable missing techs: Chronicles civs have a bespoke tech tree — many standard AoE2 techs missing or renamed. Verify per unit.
- Wall availability: Palisade Yes / Stone Yes / Fortified not listed in the v294 wiki table — verify in-game.
🏰 CBA REQUIEM v294 profile
(v294 numbers: Fandom wiki, retrieved 2026-08-21)
- Starting age: Post-Imperial (or Chronicles equivalent).
- Spawn unit: not listed in the v294 wiki table — ask in the Requiem Discord — Immortal most likely by signature.
- Spawn interval, unit cap: 8 s per Castle; cap 60.
- Kills to Castle / Imperial: 250 (Castle) / 500 (Imperial).
- Razes to first villagers: 2.
- Free starting tech: Forging + Blast Furnace (+3 melee attack).
- Elite / silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
- Available buildings / disabled units after villagers: not listed in the v294 wiki table — ask in the Requiem Discord. Chronicles civs may have bespoke building restrictions in v294 — verify.
CBA role & archetype
- Primary role: Tank (Immortal self-heal makes it a sustain unit).
- Secondary role: Line-hold anti-swarm.
🌅 Opening play (minute 0–3)
- Rally forward. Immortal wants front-line engagement so self-heal ticks matter.
- Fights to take: skirmish civs, kite civs (Immortal outlasts).
- Fights to refuse: dedicated anti-heavy-infantry, Fire Archer AoE.
- Micro rule: hold-position or short patrol; long chases waste self-heal uptime.
⚔️ Kill accumulation strategy
- Safe farm: kite civs (CA, Skirm), monk civs.
- Avoid feeding: Fire Archer, elephant civs (HP wall vs HP wall = grind).
- Anti-cage: forward tank rally.
🏚️ Raze allocation
- Low priority for villagers — Immortal sustains without eco boost.
- Feeds razes to Huns, Persians, Fire Archer/Fire Lancer civs.
👷 Post-villager composition
- Wall order: backwall priority.
- Build: 3 Castles Immortal, 1 Stable for cav support, 1 Siege for Ram.
- Imperial comp: Elite Immortal + Cav + Ram.
- Silver-UT priority: not listed in the v294 wiki table — ask in the Requiem Discord.
⚖️ Strong against / Weak against
- Strong vs: CA civs, Skirm civs, monk civs.
- Weak vs: Fire Archer, Bengalis elephants, Franks Paladin, dedicated anti-infantry.
🤝 Team synergies
- Pairs with: Fire Archer civ (Shu), kite civ (Khitans, Mongols).
- Conflicts with: other tank civs (Teutons TK) — role overlap.
🎮 Key micro rules
- Hold-position or short patrol; don't chase.
- Rally forward.
- Backwall first.
- Save gold for silver UT.
- Let self-heal tick — don't retreat unnecessarily.
⚠️ Common mistakes
- Chasing kite civs and burning self-heal uptime.
- Diving Fire Archer AoE.
🔒 Version-locked (Requiem v294)
- Chronicles tech tree differs from standard DE — many UT and tech names differ.
- CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 8 s, cap 60, kills 250/500, razes-to-vill 2.