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Achaemenids

Tank Dive Tank (Immortal self-heal makes it a sustain unit).

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
not listed (v294) Post-Imperial (or Chronicles equivalent) 250 500 2 60 8 s

⚡ Quick reference

  • Persian-inspired versatile/economic civ. UU Immortal (spear/bow mode switch). Unique mechanic: TC specialization (Economic / Military / Defensive from Civic Age). UT Silk Road (−50% trade unit cost).
  • Requiem v294 note: Castle spawns 100 War Chariots (per Requiem table). Starting age Feudal (default); razes-to-vill 2.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses (Chronicles: Battle for Greece):
  • Immortal signature unit line (heavy infantry with self-heal / regeneration).
  • Cavalry bonuses (Achaemenids' historical strength — not listed in the v294 wiki table — ask in the Requiem Discord exact numbers).
  • Eco or Persian-style economy bonus (not listed in the v294 wiki table — ask in the Requiem Discord).
  • Team bonus: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Unique unit(s): Immortal (signature infantry). Additional Chronicles UUs not listed in the v294 wiki table — ask in the Requiem Discord.
  • Unique techs:
  • Castle Age: not listed in the v294 wiki table — ask in the Requiem Discord (Chronicles uses a different age structure — verify).
  • Imperial Age: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Notable missing techs: Chronicles civs have a bespoke tech tree — many standard AoE2 techs missing or renamed. Verify per unit.
  • Wall availability: Palisade Yes / Stone Yes / Fortified not listed in the v294 wiki table — verify in-game.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Post-Imperial (or Chronicles equivalent).
  • Spawn unit: not listed in the v294 wiki table — ask in the Requiem Discord — Immortal most likely by signature.
  • Spawn interval, unit cap: 8 s per Castle; cap 60.
  • Kills to Castle / Imperial: 250 (Castle) / 500 (Imperial).
  • Razes to first villagers: 2.
  • Free starting tech: Forging + Blast Furnace (+3 melee attack).
  • Elite / silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Available buildings / disabled units after villagers: not listed in the v294 wiki table — ask in the Requiem Discord. Chronicles civs may have bespoke building restrictions in v294 — verify.

CBA role & archetype

  • Primary role: Tank (Immortal self-heal makes it a sustain unit).
  • Secondary role: Line-hold anti-swarm.

🌅 Opening play (minute 0–3)

  • Rally forward. Immortal wants front-line engagement so self-heal ticks matter.
  • Fights to take: skirmish civs, kite civs (Immortal outlasts).
  • Fights to refuse: dedicated anti-heavy-infantry, Fire Archer AoE.
  • Micro rule: hold-position or short patrol; long chases waste self-heal uptime.

⚔️ Kill accumulation strategy

  • Safe farm: kite civs (CA, Skirm), monk civs.
  • Avoid feeding: Fire Archer, elephant civs (HP wall vs HP wall = grind).
  • Anti-cage: forward tank rally.

🏚️ Raze allocation

  • Low priority for villagers — Immortal sustains without eco boost.
  • Feeds razes to Huns, Persians, Fire Archer/Fire Lancer civs.

👷 Post-villager composition

  • Wall order: backwall priority.
  • Build: 3 Castles Immortal, 1 Stable for cav support, 1 Siege for Ram.
  • Imperial comp: Elite Immortal + Cav + Ram.
  • Silver-UT priority: not listed in the v294 wiki table — ask in the Requiem Discord.

⚖️ Strong against / Weak against

  • Strong vs: CA civs, Skirm civs, monk civs.
  • Weak vs: Fire Archer, Bengalis elephants, Franks Paladin, dedicated anti-infantry.

🤝 Team synergies

  • Pairs with: Fire Archer civ (Shu), kite civ (Khitans, Mongols).
  • Conflicts with: other tank civs (Teutons TK) — role overlap.

🎮 Key micro rules

  1. Hold-position or short patrol; don't chase.
  2. Rally forward.
  3. Backwall first.
  4. Save gold for silver UT.
  5. Let self-heal tick — don't retreat unnecessarily.

⚠️ Common mistakes

  • Chasing kite civs and burning self-heal uptime.
  • Diving Fire Archer AoE.

🔒 Version-locked (Requiem v294)

  • Chronicles tech tree differs from standard DE — many UT and tech names differ.
  • CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 8 s, cap 60, kills 250/500, razes-to-vill 2.