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Magyars

Dive Siege mobile cavalry / anti-siege; needs the early vill from single raze.

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
Magyar Huszar (signature UU) Post-Imperial 75 550 1 100 8 s

⚡ Quick reference

  • Baseline: cheaper Scouts, free melee attack upgrades, allied mounted archers train faster. UU Magyar Huszar (anti-siege). UTs Corvinian Army, Recurve Bow.
  • Requiem v294: starting age Castle; kills-to-Castle 75; razes-to-vill 1. No Fortified Walls in Requiem.
  • CBA role: mobile cavalry / anti-siege; needs the early vill from single raze.
  • Post-vill: Cavalry + CA + Huszar + siege.
  • Weak vs: Halbs, camels.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses:
  • Scout Cavalry line costs -15% (Feudal) / -10% (Castle+).
  • Villagers can attack wolves in one hit; wolves do not damage them.
  • Forging, Iron Casting, Blast Furnace free.
  • Cavalry Archers cost -25% wood (Castle) / adjusted in Imperial per DE patch.
  • Team bonus: Foot Archers +2 line of sight.
  • Unique unit: Magyar Huszar (Castle UU, cheap raider cav — no gold cost in some patch iterations; check current DE which gives it -10% cost + bonus vs siege).
  • Unique techs:
  • Castle Age: Corvinian Army — Magyar Huszar cost no gold.
  • Imperial Age: Recurve Bow — Cavalry Archers +1 range, +1 attack.
  • Notable missing techs: no Camel, no Halberdier (Pikeman max), no Heavy Scorpion, no Siege Onager.
  • Walls: all three tiers.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Post-Imperial.
  • Spawn unit: Magyar Huszar (signature UU).
  • Spawn interval / unit cap: 8 s per Castle; cap 100.
  • Kills to Castle / Imperial: 75 (Castle) / 550 (Imperial).
  • Razes to first villagers: 1.
  • Free starting tech: none listed in the v294 wiki table (in v294, forging line likely baked in given DE bonus).
  • Silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord (Recurve Bow likely — but Cavalry Archers aren't the spawn).
  • Available buildings / disabled: post-villager access to Cavalry Archers is likely; Siege Onager NOT available (missing tech); BBC not listed in the v294 wiki table — ask in the Requiem Discord per v294 list.

CBA role & archetype

  • Primary role: anti-siege raider. Magyar Huszar has bonus vs. siege — dive rams/mangonels.
  • Secondary role: kill farm on generic melee — Huszar is cheap and disposable.

🌅 Opening play

  • Minute 0–3: flank, look for enemy siege escort. Set spawn distance long so Huszars roll deep.
  • Preferred fights: enemy siege support, thin infantry lines.
  • Fights to refuse: Camel civs, Pike/Halb walls, monk civs.
  • Micro: run past front-line, execute back-line siege, retreat around the flank.

⚔️ Kill accumulation strategy

  • Safest farms: siege-heavy civs where Huszars get bonus damage; also light-infantry civs (Aztecs mid-stack).
  • Avoid: Saracens, Berbers, Gurjaras (camels), Ethiopians (Halb).
  • Anti-cage: Huszars are fast — never get pinned. If you're being caged, you positioned wrong.

🏚️ Raze allocation

  • Priority: low. Magyar Huszar is cheap; the economy isn't the bottleneck. Feed razes elsewhere.
  • Feed razes to: Persians, Turks, Mongols, Koreans.

👷 Post-villager composition

  • Wall order: front wall with wide gates for cavalry sally.
  • Standard build: 2 Stables (Paladin — Magyars have full cav), 1 Archery Range (Cavalry Archer + Recurve Bow), 1 Siege Workshop (Ram — no Siege Onager). UU production and Castle research run from your pre-placed Castles.
  • Imperial composition: Elite Magyar Huszar + Paladin + Heavy Cavalry Archer + Ram.
  • Silver-UT priority: Recurve Bow if Cav Archer is added; Corvinian Army if Huszar mass is the core.

⚖️ Strong against / Weak against

  • Strong vs.: siege-heavy civs (Turks, Koreans, Ethiopians), light-infantry civs, generic archer stacks.
  • Weak vs.: Camel civs, Halb-heavy civs, Mongols (Mangudai outkite), Persians (War Elephant).

🤝 Team synergies

  • Best pairs: Koreans (Huszar screens Siege Onagers), Franks (Paladin + Huszar cavalry stack), Britons (Longbow back-line + Huszar dive).
  • Conflicts: another dive cav civ (Huns, Lithuanians, Cumans) creates role redundancy.

🎮 Key micro rules

  1. Always kill enemy siege first — it's your bonus.
  2. Never engage Halb walls head-on.
  3. Retreat around flanks, not backward through friendly lines.
  4. Get Recurve Bow if using Cav Archers.
  5. Huszar is disposable — don't over-preserve.

⚠️ Common mistakes

  • Ignoring the anti-siege bonus and just A-moving.
  • Forgetting Magyars don't get Siege Onager (planning for it wastes a Siege Workshop).

🔒 Version-locked (Requiem v294)

  • Huszar as spawn is v294 config; some earlier CBA versions used Cavalry Archer.
  • Free Forging line is DE-standard but confirm v294 preserves the bonus.