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Macedonians

Tank Dive Dive (Companion Cavalry) or line-tank (Sarissa) depending on signature.

Spawn unit Starting age Kills to Castle Kills to Imp Razes to vill Cap Interval
not listed (v294) Post-Imperial 250 550 2 60 11 s

⚡ Quick reference

  • Combined-arms pike + heavy cav. UUs Phalangite (long-pike infantry) + Companion (shock cavalry). Fortified Outpost.

📜 Deep playbook

🏛️ Standard DE profile

  • Civ bonuses (Chronicles: Battle for Greece):
  • Companion Cavalry signature unit.
  • Sarissa (long-pike phalanx) bonuses (not listed in the v294 wiki table — ask in the Requiem Discord exact).
  • Siege / catapult bonuses possible (Macedonian historical siege — not listed in the v294 wiki table — ask in the Requiem Discord).
  • Team bonus: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Unique unit(s): Companion Cavalry; Sarissophoros / Macedonian Phalangite (verify current names).
  • Unique techs: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Notable missing techs: Chronicles bespoke tree. Verify.
  • Wall availability: Palisade Yes / Stone Yes / Fortified not listed in the v294 wiki table — verify in-game.

🏰 CBA REQUIEM v294 profile

(v294 numbers: Fandom wiki, retrieved 2026-08-21)

  • Starting age: Post-Imperial.
  • Spawn unit: not listed in the v294 wiki table — ask in the Requiem Discord — Companion Cavalry or Sarissa most likely.
  • Spawn interval, unit cap: 11 s per Castle; cap 60.
  • Kills to Castle / Imperial: 250 (Castle) / 550 (Imperial).
  • Razes to first villagers: 2.
  • Free starting tech: none listed in the v294 wiki table.
  • Elite / silver-UT unlock: not listed in the v294 wiki table — ask in the Requiem Discord.
  • Available buildings / disabled units after villagers: not listed in the v294 wiki table — ask in the Requiem Discord.

CBA role & archetype

  • Primary role: Dive (Companion Cavalry) or line-tank (Sarissa) depending on signature.
  • Secondary role: Anti-infantry or anti-cavalry depending on signature.

🌅 Opening play (minute 0–3)

  • If cav signature: rally forward-flank, dive weak flanks.
  • If Sarissa signature: rally chokepoint, hold-position.
  • Micro rule: know your signature before setting rally. Check help stone at spawn.

⚔️ Kill accumulation strategy

  • Cav sig: safe farm archer civs.
  • Sarissa sig: safe farm cavalry civs.

🏚️ Raze allocation

  • Mid priority.

👷 Post-villager composition

  • Wall order: depends on signature — backwall if cav, front if Sarissa.
  • Build: 3 Castles UU, 1 Stable or Range, 1 Siege.
  • Imperial comp: Elite UU + support + Ram.
  • Silver-UT priority: not listed in the v294 wiki table — ask in the Requiem Discord.

⚖️ Strong against / Weak against

  • Depends on signature. Cav sig strong vs archers, weak vs Halb/Camel. Sarissa sig strong vs cav, weak vs kite.

🤝 Team synergies

  • Pairs with the opposite-role civ to cover weakness.

🎮 Key micro rules

  1. Check signature before setting rally.
  2. Rally per role (forward-flank for cav, chokepoint for Sarissa).
  3. Backwall or frontwall per role.
  4. Save gold for silver UT.
  5. Pair with cover-role ally.

⚠️ Common mistakes

  • Rally-setting before confirming signature.
  • Trying to run one build for both possible signatures.

🔒 Version-locked (Requiem v294)

  • Chronicles bespoke tech tree.
  • CBA numeric fields above are from the Requiem v294 wiki table (retrieved 2026-08-21): interval 11 s, cap 60, kills 250/550, razes-to-vill 2.
    • Multi-signature civ — signature confirmation critical.